Name: Ahmad Rashin Race: Human Player: HJO3 Setting: TL8 Cyberpunk/Fantasy Attributes ---------- 9 ST 10 DX 14 IQ 12 HT 14 Will 10 Fatigue 12 Hit Points 5.5 Speed 5 Move 6 Dodge 14 Vision 14 Hearing 14 Taste/Smell 0 Swim 18 No Encumbrance 36 Light Encumbrance 54 Medium Encumbrance 108 Heavy Encumbrance 180 X-Heavy Encumbrance 0 PD 0 DR 1 Parry 1 Block 0 No Encumbrance Move Reduction 1 Light Encumbrance Move Reduction 2 Medium Encumbrance Move Reduction 3 Heavy Encumbrance Move Reduction 4 X-Heavy Encumbrance Move Reduction 5 No Encumbrance Move 4 Light Encumbrance Move 3 Medium Encumbrance Move 2 Heavy Encumbrance Move 1 X-Heavy Encumbrance Move 16 Fright Check Advantages ---------- 15 Combat Reflexes 5 Comm - Cellular Link 8 CyberEye - Infravision, Unnatural: Subtle (x5/10) 2.2 CyberFinger - Bomb (detachable w/o tools; 1d+2 dmg. concussion) 1 CyberFinger - Heater 3 CyberLimb - Arm (Right; armored - PD 1, DR 3, CY32) 1 CyberLimb - Hidden Compartment (Right Arm) 3 Extra Fatigue 30 Luck (+2) 15 Magery 10 Neuro - Chip Slot (+2) 5 Weapon - Weapon Implant (Left; Submachine Gun, 9mmCP, UTT124) 5 Weapon - Weapon Mount (Right; Launch Pistol, UT47) Disadvantages ------------- -5 Addiction (Tobacco) -10 Bad Sight (Correctable; InfiniLens contacts) -5 Curious -10 Freesick -10 Secret (Brother was an infamous serial killer in India; slaughtered more than 40 people) (-2) Quirks ------ -1 Always wears a digital watch -1 Has a birthmark shaped like a "7" on his left shoulder -1 Has a large collection of lighters and always carries at least two -1 Obsessive about maintaining cyberware -1 Usually wears a straight purple tie Skills ------ 12 0.5 Acting 10 1.0 Brawling 13 0.5 Computer Operation 11 0.5 Electronics (Bionics) 12 0.5 Electronics Operation 12 0.5 English (M/A) 11 1.0 Fast-Draw (Pistol) 12 0.5 Fast-Talk 13 0.5 First Aid 19 8.0 Guns (Launch Pistol; chip) 15 1.0 Guns (Pistol) 19 8.0 Guns (Submachine Gun; chip) 11 0.5 History 11 0.5 Mathematics 12 0.5 Research 8 0.5 Shortsword 10 1.0 Speed-Load (Launch Pistol) 14 0.0 Swahili (Native) Spells ------ 13 1.0 Create Earth 13 1.0 Earth to Stone 13 1.0 Lend Health 13 1.0 Lend Strength 12 1.0 Major Healing 13 1.0 Minor Healing 13 1.0 Seek Earth 13 1.0 Shape Earth 13 1.0 Shape Metal 13 1.0 Shape Stone 13 1.0 Stone Missile Money ----- $19,500 starting cash (15k + (15k x .3)) Points ------ 55 Attributes 103.2 Advantages -40 Disadvantages -5 Quirks 25.5 Skills 11 Spells 0.3 Money ($4,500) 150 Total